using UnityAtoms.BaseAtoms; using UnityEngine; namespace UnityAtoms.BaseAtoms { /// /// Variable Instancer of type `Collision2D`. Inherits from `AtomVariableInstancer<Collision2DVariable, Collision2DPair, Collision2D, Collision2DEvent, Collision2DPairEvent, Collision2DCollision2DFunction>`. /// [EditorIcon("atom-icon-hotpink")] [AddComponentMenu("Unity Atoms/Variable Instancers/Collision2D Variable Instancer")] public class Collision2DVariableInstancer : AtomVariableInstancer< Collision2DVariable, Collision2DPair, Collision2D, Collision2DEvent, Collision2DPairEvent, Collision2DCollision2DFunction> { } }