using UnityEngine; using UnityEngine.UI; namespace UnityAtoms.MonoHooks { /// /// Mono Hook for On Button Click /// [EditorIcon("atom-icon-delicate")] [AddComponentMenu("Unity Atoms/Hooks/On Button Click Hook")] [RequireComponent(typeof(Button))] public sealed class OnButtonClickHook : VoidHook { private void Awake() { var button = GetComponent