#if UNITY_2019_1_OR_NEWER using UnityEditor; using UnityEngine.UIElements; using UnityAtoms.Editor; namespace UnityAtoms.BaseAtoms.Editor { /// /// Event property drawer of type `FloatPair`. Inherits from `AtomEventEditor<FloatPair, FloatPairEvent>`. Only availble in `UNITY_2019_1_OR_NEWER`. /// [CustomEditor(typeof(FloatPairEvent))] public sealed class FloatPairEventEditor : AtomEventEditor { } } #endif