Commit Graph

167 Commits

Author SHA1 Message Date
Adam Ramberg
630d45bceb
IsUnityAtomsRepo should never be settable (#108) 2020-02-16 21:10:45 +01:00
Adam Ramberg
9b027e2308
Added pre change transformers to Variables + Clamp Int / Float (#93)
* Added pre change transformers to Variable + Clamp Value Function (first pre change transformer implementation)
- Added a list of pre change transformers to AtomVariable
- Added docs
- Added two AtomFunctions - ClampInt and ClampFloat
- Added custom editors for ClampInt and ClampFloat
- AtomFunction<T, T> is not part of the generator
- Regenerated all the Atoms

* - Created a base class for the editor for ClampFloat and ClampInt. Apparently it is not allowed to have multiple CustomEditor attributes defined for the same class. To implement this I also created an interface called `IIsValid` (for casting purposes in the editor).
- Initialize `PreChangeTransformers ` at declaration and removed initialization `OnEnable`
- Moved call to `RunPreChangeTransformers ` from `OnEnable` to `OnValidate`. Running it 2 times, once for initialValue and once for value since value can be changed at runtime via editor.
- Made the variable PreChangeTransformers private and created a property instead in order to make it impossible to overwrite the list with `null` from the outside.
- Moved `ClampInt` and `ClampFloat` in the `CreateAssetMenu` for `Unity Atoms/Functions/Transformers`
2020-02-16 12:44:46 +01:00
Oliver Biwer
1772b75ec5
Update AtomVariable.cs 2020-02-10 15:25:07 +01:00
Adam Ramberg
90a505bbd3 v2.1.1 🤖 2020-01-23 23:42:09 +01:00
Low Jiahao
d619146076 Unity v2018.4 Support (#98)
* - Fixed MonoHooks asmdef reference to Core asmdef was broken.
- Fixed dependancy issue for Package Manager.
- Removed Generator function in version 2018.4.

* Updated to include 2018.4 define directive.
2020-01-23 20:01:31 +01:00
AdamRamberg
b51de335e0 v2.1.0 🚀 2019-11-28 19:35:59 +01:00
IceTrooper
be6a479bc1 #84 parameterless atom listener (#86)
* added base class for AtomAction; modified VoidAction; added Register/UnregisterListener to non-generic AtomEvent; added parameterless AtomListener; small polishing

* removed EditorIcon from AtomAction; fixed misspelled word in AtomEvent
2019-11-26 20:12:54 +01:00
Oliver Biwer
a5641f6514 Variable and Constant Drawers show a preview value (#89)
* Drawers of Variables and Constants show value field

* #89 Adjust preview width for Vector2 and Vector3
2019-11-14 22:46:58 +01:00
Oliver Biwer
1dd2baeaec Better user guidance for working with AtomVariables (#70)
* #69 added custom editor for Variable Types, to guide the usage flow and reduce errors.

* allows unlocking of initialvalue in playmode

* adjustments to Variable Inspector

* Generator now works with all kinds of setups. just select the Packages folder when calling RegenerateAll.
Used this to regenerate the CustomEditors

* supports now structs

* Added RaiseButtons in VariableEditor. #72
Adding simple logging helper on listeners, for fast debugging.

* Call `serializedObject.Update();` before `OnInspectorGUI` in the editor script in order to update old value when changing value.
Show children for PropertyFields for initial and old value.
Some minor refactoring - renaming variables
Clean up in `RegenereateAllAtoms`
Use `OnEnable` instead of `OnAfterDeserialize` when setting inital value for variable. `OnAfterDeserialize` was causing major issues with the custom editor, eg. it did run when focusing a Variable and showing the inspector, basically making it worthless to change or even inspect the Variable at runtime. `OnEnable` is only called ones when the ScriptableObject is loaded in runtime, which is what we really want. This has been tested running in the editor and in builds.
Add missing editors scripts `TouchUserInputVariableEditor`and `SceneFieldVariableEditor`
2019-11-14 12:59:11 +01:00
Oliver Biwer
1c8964e30f
Merge pull request #88 from IceTrooper/#87-fixed-bug-with-multiline-constant-value-in-atomreference
Fix #87: AtomReference Drawer is always 1 line, even if the object needs more
2019-11-13 22:16:56 +01:00
IceTrooper
23a8873462 Changed AddComponentMenu names for Listeners/Hooks (#84)
* changed AddComponentMenu names for Listeners

* renamed AddComponentMenu Listeners names in other packages

* renamed AddComponentMenu for hooks

* renamed double Listeners to "x 2" convention
2019-11-13 08:59:39 +01:00
Ice_trooper
789c39d39c #87 bug fixed 2019-11-12 00:03:12 +01:00
Oliver Biwer
c4a84838b4
Update AtomReference.cs
small change to be more future-proof.
 - when the Usage-Enum is extended this will not silently do nothing
2019-11-11 21:01:10 +01:00
Ignacio Ruiz
3047512a62 Setter to AtomReference's Value was added in order to set the value depending on _usage 2019-11-09 23:08:40 +01:00
AdamRamberg
babb691792 V2.0.0 🎉 2019-10-24 08:15:45 +02:00
AdamRamberg
b8c3dc668f #68 - render default drawer when multi editing 2019-10-22 22:11:21 +02:00
AdamRamberg
9cb9a0de20 #68 Temporarily dissalow multiobject editing 2019-10-22 08:03:14 +02:00
AdamRamberg
40e1af7ffe Expose get property InitialValue for Variables 2019-10-20 23:21:16 +02:00
AdamRamberg
0ad40a67d4 #65 - Fix indent and ui state issues of drawer 2019-10-20 21:48:52 +02:00
AdamRamberg
cd90f0e667 Remove all FormerlySerializedAs attributes 2019-10-18 17:36:10 +02:00
AdamRamberg
cdbdce7329 #41 - Create BaseAtomListener including dev desc 2019-10-16 19:43:05 +02:00
AdamRamberg
14f02a998e #54 - temp workaround for Unity serialization bug 2019-10-16 18:14:25 +02:00
AdamRamberg
299dc195e2 - Added a top menu bar option to regenerate all existing Atoms. Nifty when developing the library.
- Added the option to use a Constant in Atom References. Related to #58
2019-10-16 18:02:08 +02:00
AdamRamberg
bfc37e2a2f Readd MonoHooks as a subpackage 2019-10-16 01:43:51 +02:00
AdamRamberg
47265591e6 Generate more docs for scene mgmt 2019-10-15 23:31:21 +02:00
AdamRamberg
afcb782fd6 Various docs fixes 2019-10-15 23:20:05 +02:00
AdamRamberg
14931be3e6 Regenerate docs for Void Atoms 2019-10-15 22:37:15 +02:00
AdamRamberg
b5f4753a12 Regenerate docs for Vector3 Atoms 2019-10-15 22:34:48 +02:00
AdamRamberg
c82730e598 Regenreate docs for Vector2 Atoms 2019-10-15 22:34:08 +02:00
AdamRamberg
f100e80929 Regenerate docs for string Atoms 2019-10-15 22:33:06 +02:00
AdamRamberg
aea55bbbc6 Regenerate docs for int Atoms 2019-10-15 22:32:06 +02:00
AdamRamberg
f64145039b Regenerate docs for GameObject Atoms 2019-10-15 22:30:18 +02:00
AdamRamberg
7c12660c78 Regenerate docs for float Atoms 2019-10-15 22:29:05 +02:00
AdamRamberg
57734a1a3a Regenerate docs for Collider2D Atoms 2019-10-15 22:27:22 +02:00
AdamRamberg
aa8c1f4d3e Regenerate docs for Collider Atoms 2019-10-15 22:26:14 +02:00
AdamRamberg
2c30f5959e Regenerate docs for Color Atoms 2019-10-15 22:24:44 +02:00
AdamRamberg
d2470de405 Regenerate docs for bool Atoms 2019-10-15 22:23:46 +02:00
AdamRamberg
8163b8c1d6 Generate docs for Atom Variable 2019-10-15 22:21:56 +02:00
AdamRamberg
1d880e1116 Remove interfaces not used 2019-10-15 22:12:37 +02:00
AdamRamberg
0b17069e97 Update Unity Events template comments 2019-10-15 22:03:54 +02:00
AdamRamberg
ed716bc509 Docs WIP 2019-10-15 22:02:44 +02:00
AdamRamberg
ecf63d1580 Add docs to Atom List 2019-10-15 21:39:32 +02:00
AdamRamberg
cf23583293 Document Atom Listener 2019-10-15 21:21:23 +02:00
AdamRamberg
6a2212bfc2 Use compiler flag UNITY_2019_1_OR_NEWER - docs gen 2019-10-15 21:08:49 +02:00
AdamRamberg
3ce79d3f9b Document Core WIP 2019-10-15 20:44:25 +02:00
AdamRamberg
1c7eecb985 Create documentation WIP 2019-10-15 19:19:44 +02:00
AdamRamberg
13ab7b6fc3 Docs for mobile api 2019-10-15 03:07:22 +02:00
AdamRamberg
52dc7f8299 Remove unused interfaces 2019-10-15 02:16:11 +02:00
AdamRamberg
28ef77fdc4 Correct namespace 2019-10-15 02:09:15 +02:00
AdamRamberg
3a46454ddb Generate docs - document tags 2019-10-15 02:08:41 +02:00
AdamRamberg
9ef5f06f9e Bug fix 2019-10-14 17:17:06 +02:00
AdamRamberg
9822202acd UseIcon -> EditorIcon 2019-10-14 16:51:54 +02:00
AdamRamberg
ac53d4e7a4 ResetValue -> Reset 2019-10-14 16:39:22 +02:00
AdamRamberg
0cc2e21023 Rename Listener GameEvent -> Event 2019-10-14 16:37:24 +02:00
AdamRamberg
0f88039fef Fix assembly references 2019-10-13 22:47:22 +02:00
AdamRamberg
0b683448fb Added eslint + prettier and updated .editorconfig 2019-10-07 20:47:30 +02:00
AdamRamberg
327dd87222 Use NPM instead of Github registry 2019-10-03 22:00:36 +02:00
AdamRamberg
46af4f9f3a Fix warnings when importing package 2019-10-03 21:34:57 +02:00
AdamRamberg
dc37bd33de Add files meta in package.jsons 2019-10-03 17:40:26 +02:00
AdamRamberg
3431832f6c Add publish scripts to Github registry 2019-10-03 17:23:09 +02:00
AdamRamberg
0646ef5594 Update the last missing atoms with new icon system 2019-10-02 17:49:38 +02:00
AdamRamberg
235728fdf4 Regenerate core atoms with new icon system 2019-10-02 17:36:20 +02:00
AdamRamberg
fbf153f2c6 New simpler / better icon system 2019-10-02 17:21:27 +02:00
AdamRamberg
7683acb9bb Add sub unity atoms namespace to generator + generate new atoms for TouchUserInput 2019-10-01 23:26:25 +02:00
AdamRamberg
79f80723a2 Generator now handles namespaces 2019-10-01 22:27:16 +02:00
AdamRamberg
e9d119d8ac Fix empty line issue for conditionals in generator 2019-10-01 21:02:23 +02:00
AdamRamberg
416426f026 New repo structure 2019-10-01 17:27:22 +02:00