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<!DOCTYPE html><html lang="en"><head><meta charSet="utf-8"/><meta http-equiv="X-UA-Compatible" content="IE=edge"/><title>README · Unity Atoms</title><meta name="viewport" content="width=device-width"/><meta name="generator" content="Docusaurus"/><meta name="description" content="# Table of Contents"/><meta name="docsearch:language" content="en"/><meta property="og:title" content="README · Unity Atoms"/><meta property="og:type" content="website"/><meta property="og:url" content="https://unity-atoms.github.io/unity-atoms/"/><meta property="og:description" content="# Table of Contents"/><meta property="og:image" content="https://unity-atoms.github.io/unity-atoms/img/undraw_online.svg"/><meta name="twitter:card" content="summary"/><meta name="twitter:image" content="https://unity-atoms.github.io/unity-atoms/img/undraw_tweetstorm.svg"/><link rel="shortcut icon" href="/unity-atoms/img/favicon.ico"/><link rel="stylesheet" href="//cdnjs.cloudflare.com/ajax/libs/highlight.js/9.12.0/styles/default.min.css"/><link rel="stylesheet" href="/unity-atoms/css/code-block-buttons.css"/><script type="text/javascript" src="https://buttons.github.io/buttons.js"></script><script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/clipboard.js/2.0.0/clipboard.min.js"></script><script type="text/javascript" src="/unity-atoms/js/code-block-buttons.js"></script><script src="/unity-atoms/js/scrollSpy.js"></script><link rel="stylesheet" href="/unity-atoms/css/main.css"/><script src="/unity-atoms/js/codetabs.js"></script></head><body class="sideNavVisible separateOnPageNav"><div class="fixedHeaderContainer"><div class="headerWrapper wrapper"><header><a href="/unity-atoms/"><img class="logo" src="/unity-atoms/img/atoms-icon-white.png" alt="Unity Atoms"/><h2 class="headerTitleWithLogo">Unity Atoms</h2></a><div class="navigationWrapper navigationSlider"><nav class="slidingNav"><ul class="nav-site nav-site-internal"><li class=""><a href="/unity-atoms/introduction/installation" target="_self">Installation</a></li><li class=""><a href="/unity-atoms/api/unityatoms" target="_self">API</a></li><li class=""><a href="https://www.github.com/unity-atoms/unity-atoms" target="_self">Github</a></li></ul></nav></div></header></div></div><div class="navPusher"><div class="docMainWrapper wrapper"><div class="container mainContainer"><div class="wrapper"><div class="post"><header class="postHeader"><h1 class="postHeaderTitle">README</h1></header><article><div><span><h1><a class="anchor" aria-hidden="true" id="table-of-contents"></a><a href="#table-of-contents" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a>Table of Contents</h1>
<!DOCTYPE html><html lang="en"><head><meta charSet="utf-8"/><meta http-equiv="X-UA-Compatible" content="IE=edge"/><title>README · Unity Atoms</title><meta name="viewport" content="width=device-width, initial-scale=1.0"/><meta name="generator" content="Docusaurus"/><meta name="description" content="# Table of Contents"/><meta name="docsearch:language" content="en"/><meta property="og:title" content="README · Unity Atoms"/><meta property="og:type" content="website"/><meta property="og:url" content="https://unity-atoms.github.io/unity-atoms/"/><meta property="og:description" content="# Table of Contents"/><meta property="og:image" content="https://unity-atoms.github.io/unity-atoms/img/undraw_online.svg"/><meta name="twitter:card" content="summary"/><meta name="twitter:image" content="https://unity-atoms.github.io/unity-atoms/img/undraw_tweetstorm.svg"/><link rel="shortcut icon" href="/unity-atoms/img/favicon.ico"/><link rel="stylesheet" href="//cdnjs.cloudflare.com/ajax/libs/highlight.js/9.12.0/styles/default.min.css"/><link rel="stylesheet" href="/unity-atoms/css/code-block-buttons.css"/><script type="text/javascript" src="https://buttons.github.io/buttons.js"></script><script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/clipboard.js/2.0.0/clipboard.min.js"></script><script type="text/javascript" src="/unity-atoms/js/code-block-buttons.js"></script><script src="/unity-atoms/js/scrollSpy.js"></script><link rel="stylesheet" href="/unity-atoms/css/main.css"/><script src="/unity-atoms/js/codetabs.js"></script></head><body class="sideNavVisible separateOnPageNav"><div class="fixedHeaderContainer"><div class="headerWrapper wrapper"><header><a href="/unity-atoms/"><img class="logo" src="/unity-atoms/img/atoms-icon-white.png" alt="Unity Atoms"/><h2 class="headerTitleWithLogo">Unity Atoms</h2></a><div class="navigationWrapper navigationSlider"><nav class="slidingNav"><ul class="nav-site nav-site-internal"><li class=""><a href="/unity-atoms/introduction/installation" target="_self">Installation</a></li><li class=""><a href="/unity-atoms/tutorials/creating-atoms" target="_self">Tutorials</a></li><li class=""><a href="https://www.github.com/unity-atoms/unity-atoms" target="_self">Github</a></li></ul></nav></div></header></div></div><div class="navPusher"><div class="docMainWrapper wrapper"><div class="container mainContainer docsContainer"><div class="wrapper"><div class="post"><header class="postHeader"><h1 id="__docusaurus" class="postHeaderTitle">README</h1></header><article><div><span><h1><a class="anchor" aria-hidden="true" id="table-of-contents"></a><a href="#table-of-contents" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a>Table of Contents</h1>
<ul>
<li>Introduction
<ul>
<li><a href="/unity-atoms/introduction/installation">Installation</a></li>
<li><a href="/unity-atoms/introduction/overview">Overview and philosopy</a></li>
<li><a href="/unity-atoms/introduction/philosophy">Philosophy</a></li>
<li><a href="/unity-atoms/introduction/overview">Overview</a></li>
<li><a href="/unity-atoms/introduction/preferences">Preferences</a></li>
<li><a href="/unity-atoms/introduction/faq">FAQ</a></li>
</ul></li>
@ -11,6 +12,7 @@
<ul>
<li><a href="/unity-atoms/tutorials/creating-atoms">Creating Atoms</a></li>
<li><a href="/unity-atoms/tutorials/variables">Variables</a></li>
<li><a href="/unity-atoms/tutorials/variable-transformers">Variable Pre Change Transformers</a></li>
<li><a href="/unity-atoms/tutorials/events">Events</a></li>
<li><a href="/unity-atoms/tutorials/listeners">Listeners</a></li>
<li><a href="/unity-atoms/tutorials/actions">Actions</a></li>
@ -22,23 +24,6 @@
<li><a href="/unity-atoms/tutorials/advanced-example">Advanced example</a></li>
<li><a href="/unity-atoms/tutorials/unirx">Usage with UniRX</a></li>
</ul></li>
<li>API
<ul>
<li><a href="/unity-atoms/api/unityatoms">UnityAtoms</a></li>
<li><a href="/unity-atoms/api/unityatoms.editor">UnityAtoms.Editor</a></li>
<li><a href="/unity-atoms/api/unityatoms.baseatoms">UnityAtoms.BaseAtoms</a></li>
<li><a href="/unity-atoms/api/unityatoms.baseatoms.editor">UnityAtoms.BaseAtoms.Editor</a></li>
<li><a href="/unity-atoms/api/unityatoms.fsm">UnityAtoms.FSM</a></li>
<li><a href="/unity-atoms/api/unityatoms.fsm.editor">UnityAtoms.FSM.Editor</a></li>
<li><a href="/unity-atoms/api/unityatoms.inputsystem">UnityAtoms.InputSystem</a></li>
<li><a href="/unity-atoms/api/unityatoms.inputsystem.editor">UnityAtoms.InputSystem.Editor</a></li>
<li><a href="/unity-atoms/api/unityatoms.mobile">UnityAtoms.Mobile</a></li>
<li><a href="/unity-atoms/api/unityatoms.mobile.editor">UnityAtoms.Mobile.Editor</a></li>
<li><a href="/unity-atoms/api/unityatoms.monohooks">UnityAtoms.MonoHooks</a></li>
<li><a href="/unity-atoms/api/unityatoms.scenemgmt">UnityAtoms.SceneMgmt</a></li>
<li><a href="/unity-atoms/api/unityatoms.scenemgmt.editor">UnityAtoms.SceneMgmt.Editor</a></li>
<li><a href="/unity-atoms/api/unityatoms.tags">UnityAtoms.Tags</a></li>
</ul></li>
<li>Subpackages
<ul>
<li><a href="/unity-atoms/subpackages/base-atoms">BaseAtoms</a></li>
@ -51,4 +36,4 @@
<li><a href="/unity-atoms/subpackages/ui">UI</a></li>
</ul></li>
</ul>
</span></div></article></div><div class="docs-prevnext"></div></div></div><nav class="onPageNav"></nav></div><footer class="nav-footer" id="footer"><section class="sitemap"><a href="/unity-atoms/" class="nav-home"><img src="/unity-atoms/img/atoms-icon-white.png" alt="Unity Atoms" style="width:52px;height:52px"/></a><div><h5>Docs</h5><a href="/unity-atoms/introduction/installation">Installation</a><a href="/unity-atoms/api/actions">API</a><a href="/unity-atoms/subpackages/base-atoms">Subpackages</a></div><div><h5>Community</h5><a href="https://discord.gg/W4yd7E7" target="_blank" rel="noreferrer noopener">Discord</a><a href="https://gitter.im/unity-atoms/community#" target="_blank" rel="noreferrer noopener">Gitter</a></div><div><h5>More</h5><a href="https://medium.com/@adamramberg">Blog</a><a href="https://github.com/unity-atoms/unity-atoms">GitHub</a><a class="github-button" href="https://github.com/unity-atoms/unity-atoms" data-icon="octicon-star" data-count-href="/AdamRamberg/unity-atoms/stargazers" data-show-count="true" data-count-aria-label="# stargazers on GitHub" aria-label="Star this project on GitHub">Star</a></div></section><section class="copyright">Copyright © 2022 Adam Ramberg</section></footer></div></body></html>
</span></div></article></div><div class="docs-prevnext"></div></div></div><nav class="onPageNav"></nav></div><footer class="nav-footer" id="footer"><section class="sitemap"><a href="/unity-atoms/" class="nav-home"><img src="/unity-atoms/img/atoms-icon-white.png" alt="Unity Atoms" style="width:52px;height:52px"/></a><div><h5>Docs</h5><a href="/unity-atoms/introduction/installation">Installation</a><a href="/unity-atoms/tutorials/creating-atoms">Tutorials</a><a href="/unity-atoms/subpackages/base-atoms">Subpackages</a></div><div><h5>Community</h5><a href="https://discord.gg/W4yd7E7" target="_blank" rel="noreferrer noopener">Discord</a><a href="https://gitter.im/unity-atoms/community#" target="_blank" rel="noreferrer noopener">Gitter</a></div><div><h5>More</h5><a href="https://medium.com/@adamramberg">Blog</a><a href="https://github.com/unity-atoms/unity-atoms">GitHub</a><a class="github-button" href="https://github.com/unity-atoms/unity-atoms" data-icon="octicon-star" data-count-href="/AdamRamberg/unity-atoms/stargazers" data-show-count="true" data-count-aria-label="# stargazers on GitHub" aria-label="Star this project on GitHub">Star</a></div></section><section class="copyright">Copyright © 2023 Adam Ramberg</section></footer></div></body></html>

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@ -1,9 +1,10 @@
<!DOCTYPE html><html lang="en"><head><meta charSet="utf-8"/><meta http-equiv="X-UA-Compatible" content="IE=edge"/><title>README · Unity Atoms</title><meta name="viewport" content="width=device-width"/><meta name="generator" content="Docusaurus"/><meta name="description" content="# Table of Contents"/><meta name="docsearch:language" content="en"/><meta property="og:title" content="README · Unity Atoms"/><meta property="og:type" content="website"/><meta property="og:url" content="https://unity-atoms.github.io/unity-atoms/"/><meta property="og:description" content="# Table of Contents"/><meta property="og:image" content="https://unity-atoms.github.io/unity-atoms/img/undraw_online.svg"/><meta name="twitter:card" content="summary"/><meta name="twitter:image" content="https://unity-atoms.github.io/unity-atoms/img/undraw_tweetstorm.svg"/><link rel="shortcut icon" href="/unity-atoms/img/favicon.ico"/><link rel="stylesheet" href="//cdnjs.cloudflare.com/ajax/libs/highlight.js/9.12.0/styles/default.min.css"/><link rel="stylesheet" href="/unity-atoms/css/code-block-buttons.css"/><script type="text/javascript" src="https://buttons.github.io/buttons.js"></script><script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/clipboard.js/2.0.0/clipboard.min.js"></script><script type="text/javascript" src="/unity-atoms/js/code-block-buttons.js"></script><script src="/unity-atoms/js/scrollSpy.js"></script><link rel="stylesheet" href="/unity-atoms/css/main.css"/><script src="/unity-atoms/js/codetabs.js"></script></head><body class="sideNavVisible separateOnPageNav"><div class="fixedHeaderContainer"><div class="headerWrapper wrapper"><header><a href="/unity-atoms/"><img class="logo" src="/unity-atoms/img/atoms-icon-white.png" alt="Unity Atoms"/><h2 class="headerTitleWithLogo">Unity Atoms</h2></a><div class="navigationWrapper navigationSlider"><nav class="slidingNav"><ul class="nav-site nav-site-internal"><li class=""><a href="/unity-atoms/introduction/installation" target="_self">Installation</a></li><li class=""><a href="/unity-atoms/api/unityatoms" target="_self">API</a></li><li class=""><a href="https://www.github.com/unity-atoms/unity-atoms" target="_self">Github</a></li></ul></nav></div></header></div></div><div class="navPusher"><div class="docMainWrapper wrapper"><div class="container mainContainer"><div class="wrapper"><div class="post"><header class="postHeader"><h1 class="postHeaderTitle">README</h1></header><article><div><span><h1><a class="anchor" aria-hidden="true" id="table-of-contents"></a><a href="#table-of-contents" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a>Table of Contents</h1>
<!DOCTYPE html><html lang="en"><head><meta charSet="utf-8"/><meta http-equiv="X-UA-Compatible" content="IE=edge"/><title>README · Unity Atoms</title><meta name="viewport" content="width=device-width, initial-scale=1.0"/><meta name="generator" content="Docusaurus"/><meta name="description" content="# Table of Contents"/><meta name="docsearch:language" content="en"/><meta property="og:title" content="README · Unity Atoms"/><meta property="og:type" content="website"/><meta property="og:url" content="https://unity-atoms.github.io/unity-atoms/"/><meta property="og:description" content="# Table of Contents"/><meta property="og:image" content="https://unity-atoms.github.io/unity-atoms/img/undraw_online.svg"/><meta name="twitter:card" content="summary"/><meta name="twitter:image" content="https://unity-atoms.github.io/unity-atoms/img/undraw_tweetstorm.svg"/><link rel="shortcut icon" href="/unity-atoms/img/favicon.ico"/><link rel="stylesheet" href="//cdnjs.cloudflare.com/ajax/libs/highlight.js/9.12.0/styles/default.min.css"/><link rel="stylesheet" href="/unity-atoms/css/code-block-buttons.css"/><script type="text/javascript" src="https://buttons.github.io/buttons.js"></script><script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/clipboard.js/2.0.0/clipboard.min.js"></script><script type="text/javascript" src="/unity-atoms/js/code-block-buttons.js"></script><script src="/unity-atoms/js/scrollSpy.js"></script><link rel="stylesheet" href="/unity-atoms/css/main.css"/><script src="/unity-atoms/js/codetabs.js"></script></head><body class="sideNavVisible separateOnPageNav"><div class="fixedHeaderContainer"><div class="headerWrapper wrapper"><header><a href="/unity-atoms/"><img class="logo" src="/unity-atoms/img/atoms-icon-white.png" alt="Unity Atoms"/><h2 class="headerTitleWithLogo">Unity Atoms</h2></a><div class="navigationWrapper navigationSlider"><nav class="slidingNav"><ul class="nav-site nav-site-internal"><li class=""><a href="/unity-atoms/introduction/installation" target="_self">Installation</a></li><li class=""><a href="/unity-atoms/tutorials/creating-atoms" target="_self">Tutorials</a></li><li class=""><a href="https://www.github.com/unity-atoms/unity-atoms" target="_self">Github</a></li></ul></nav></div></header></div></div><div class="navPusher"><div class="docMainWrapper wrapper"><div class="container mainContainer docsContainer"><div class="wrapper"><div class="post"><header class="postHeader"><h1 id="__docusaurus" class="postHeaderTitle">README</h1></header><article><div><span><h1><a class="anchor" aria-hidden="true" id="table-of-contents"></a><a href="#table-of-contents" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a>Table of Contents</h1>
<ul>
<li>Introduction
<ul>
<li><a href="/unity-atoms/introduction/installation">Installation</a></li>
<li><a href="/unity-atoms/introduction/overview">Overview and philosopy</a></li>
<li><a href="/unity-atoms/introduction/philosophy">Philosophy</a></li>
<li><a href="/unity-atoms/introduction/overview">Overview</a></li>
<li><a href="/unity-atoms/introduction/preferences">Preferences</a></li>
<li><a href="/unity-atoms/introduction/faq">FAQ</a></li>
</ul></li>
@ -11,6 +12,7 @@
<ul>
<li><a href="/unity-atoms/tutorials/creating-atoms">Creating Atoms</a></li>
<li><a href="/unity-atoms/tutorials/variables">Variables</a></li>
<li><a href="/unity-atoms/tutorials/variable-transformers">Variable Pre Change Transformers</a></li>
<li><a href="/unity-atoms/tutorials/events">Events</a></li>
<li><a href="/unity-atoms/tutorials/listeners">Listeners</a></li>
<li><a href="/unity-atoms/tutorials/actions">Actions</a></li>
@ -22,23 +24,6 @@
<li><a href="/unity-atoms/tutorials/advanced-example">Advanced example</a></li>
<li><a href="/unity-atoms/tutorials/unirx">Usage with UniRX</a></li>
</ul></li>
<li>API
<ul>
<li><a href="/unity-atoms/api/unityatoms">UnityAtoms</a></li>
<li><a href="/unity-atoms/api/unityatoms.editor">UnityAtoms.Editor</a></li>
<li><a href="/unity-atoms/api/unityatoms.baseatoms">UnityAtoms.BaseAtoms</a></li>
<li><a href="/unity-atoms/api/unityatoms.baseatoms.editor">UnityAtoms.BaseAtoms.Editor</a></li>
<li><a href="/unity-atoms/api/unityatoms.fsm">UnityAtoms.FSM</a></li>
<li><a href="/unity-atoms/api/unityatoms.fsm.editor">UnityAtoms.FSM.Editor</a></li>
<li><a href="/unity-atoms/api/unityatoms.inputsystem">UnityAtoms.InputSystem</a></li>
<li><a href="/unity-atoms/api/unityatoms.inputsystem.editor">UnityAtoms.InputSystem.Editor</a></li>
<li><a href="/unity-atoms/api/unityatoms.mobile">UnityAtoms.Mobile</a></li>
<li><a href="/unity-atoms/api/unityatoms.mobile.editor">UnityAtoms.Mobile.Editor</a></li>
<li><a href="/unity-atoms/api/unityatoms.monohooks">UnityAtoms.MonoHooks</a></li>
<li><a href="/unity-atoms/api/unityatoms.scenemgmt">UnityAtoms.SceneMgmt</a></li>
<li><a href="/unity-atoms/api/unityatoms.scenemgmt.editor">UnityAtoms.SceneMgmt.Editor</a></li>
<li><a href="/unity-atoms/api/unityatoms.tags">UnityAtoms.Tags</a></li>
</ul></li>
<li>Subpackages
<ul>
<li><a href="/unity-atoms/subpackages/base-atoms">BaseAtoms</a></li>
@ -51,4 +36,4 @@
<li><a href="/unity-atoms/subpackages/ui">UI</a></li>
</ul></li>
</ul>
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<!DOCTYPE html><html lang="en"><head><meta charSet="utf-8"/><meta http-equiv="X-UA-Compatible" content="IE=edge"/><title>UnityAtoms.MonoHooks.Editor · Unity Atoms</title><meta name="viewport" content="width=device-width"/><meta name="generator" content="Docusaurus"/><meta name="description" content="# Namespace - `UnityAtoms.MonoHooks.Editor`"/><meta name="docsearch:language" content="en"/><meta property="og:title" content="UnityAtoms.MonoHooks.Editor · Unity Atoms"/><meta property="og:type" content="website"/><meta property="og:url" content="https://unity-atoms.github.io/unity-atoms/"/><meta property="og:description" content="# Namespace - `UnityAtoms.MonoHooks.Editor`"/><meta property="og:image" content="https://unity-atoms.github.io/unity-atoms/img/undraw_online.svg"/><meta name="twitter:card" content="summary"/><meta name="twitter:image" content="https://unity-atoms.github.io/unity-atoms/img/undraw_tweetstorm.svg"/><link rel="shortcut icon" href="/unity-atoms/img/favicon.ico"/><link rel="stylesheet" href="//cdnjs.cloudflare.com/ajax/libs/highlight.js/9.12.0/styles/default.min.css"/><link rel="stylesheet" href="/unity-atoms/css/code-block-buttons.css"/><script type="text/javascript" src="https://buttons.github.io/buttons.js"></script><script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/clipboard.js/2.0.0/clipboard.min.js"></script><script type="text/javascript" src="/unity-atoms/js/code-block-buttons.js"></script><script src="/unity-atoms/js/scrollSpy.js"></script><link rel="stylesheet" href="/unity-atoms/css/main.css"/><script src="/unity-atoms/js/codetabs.js"></script></head><body class="sideNavVisible separateOnPageNav"><div class="fixedHeaderContainer"><div class="headerWrapper wrapper"><header><a href="/unity-atoms/"><img class="logo" src="/unity-atoms/img/atoms-icon-white.png" alt="Unity Atoms"/><h2 class="headerTitleWithLogo">Unity Atoms</h2></a><div class="navigationWrapper navigationSlider"><nav class="slidingNav"><ul class="nav-site nav-site-internal"><li class=""><a href="/unity-atoms/introduction/installation" target="_self">Installation</a></li><li class=""><a href="/unity-atoms/api/unityatoms" target="_self">API</a></li><li class=""><a href="https://www.github.com/unity-atoms/unity-atoms" target="_self">Github</a></li></ul></nav></div></header></div></div><div class="navPusher"><div class="docMainWrapper wrapper"><div class="container mainContainer"><div class="wrapper"><div class="post"><header class="postHeader"></header><article><div><span><h1><a class="anchor" aria-hidden="true" id="namespace-unityatomsmonohookseditor"></a><a href="#namespace-unityatomsmonohookseditor" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a>Namespace - <code>UnityAtoms.MonoHooks.Editor</code></h1>
<h2><a class="anchor" aria-hidden="true" id="collider2dgameobjectconstantdrawer"></a><a href="#collider2dgameobjectconstantdrawer" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>Collider2DGameObjectConstantDrawer</code></h2>
<p>Constant property drawer of type <code>Collider2DGameObject</code>. Inherits from <code>AtomDrawer&lt;Collider2DGameObjectConstant&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collidergameobjectconstantdrawer"></a><a href="#collidergameobjectconstantdrawer" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>ColliderGameObjectConstantDrawer</code></h2>
<p>Constant property drawer of type <code>ColliderGameObject</code>. Inherits from <code>AtomDrawer&lt;ColliderGameObjectConstant&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collision2dgameobjectconstantdrawer"></a><a href="#collision2dgameobjectconstantdrawer" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>Collision2DGameObjectConstantDrawer</code></h2>
<p>Constant property drawer of type <code>Collision2DGameObject</code>. Inherits from <code>AtomDrawer&lt;Collision2DGameObjectConstant&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collisiongameobjectconstantdrawer"></a><a href="#collisiongameobjectconstantdrawer" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>CollisionGameObjectConstantDrawer</code></h2>
<p>Constant property drawer of type <code>CollisionGameObject</code>. Inherits from <code>AtomDrawer&lt;CollisionGameObjectConstant&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collider2dgameobjecteventdrawer"></a><a href="#collider2dgameobjecteventdrawer" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>Collider2DGameObjectEventDrawer</code></h2>
<p>Event property drawer of type <code>Collider2DGameObject</code>. Inherits from <code>AtomDrawer&lt;Collider2DGameObjectEvent&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collider2dgameobjectpaireventdrawer"></a><a href="#collider2dgameobjectpaireventdrawer" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>Collider2DGameObjectPairEventDrawer</code></h2>
<p>Event property drawer of type <code>Collider2DGameObjectPair</code>. Inherits from <code>AtomDrawer&lt;Collider2DGameObjectPairEvent&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collidergameobjecteventdrawer"></a><a href="#collidergameobjecteventdrawer" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>ColliderGameObjectEventDrawer</code></h2>
<p>Event property drawer of type <code>ColliderGameObject</code>. Inherits from <code>AtomDrawer&lt;ColliderGameObjectEvent&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collidergameobjectpaireventdrawer"></a><a href="#collidergameobjectpaireventdrawer" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>ColliderGameObjectPairEventDrawer</code></h2>
<p>Event property drawer of type <code>ColliderGameObjectPair</code>. Inherits from <code>AtomDrawer&lt;ColliderGameObjectPairEvent&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collision2dgameobjecteventdrawer"></a><a href="#collision2dgameobjecteventdrawer" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>Collision2DGameObjectEventDrawer</code></h2>
<p>Event property drawer of type <code>Collision2DGameObject</code>. Inherits from <code>AtomDrawer&lt;Collision2DGameObjectEvent&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collision2dgameobjectpaireventdrawer"></a><a href="#collision2dgameobjectpaireventdrawer" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>Collision2DGameObjectPairEventDrawer</code></h2>
<p>Event property drawer of type <code>Collision2DGameObjectPair</code>. Inherits from <code>AtomDrawer&lt;Collision2DGameObjectPairEvent&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collisiongameobjecteventdrawer"></a><a href="#collisiongameobjecteventdrawer" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>CollisionGameObjectEventDrawer</code></h2>
<p>Event property drawer of type <code>CollisionGameObject</code>. Inherits from <code>AtomDrawer&lt;CollisionGameObjectEvent&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collisiongameobjectpaireventdrawer"></a><a href="#collisiongameobjectpaireventdrawer" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>CollisionGameObjectPairEventDrawer</code></h2>
<p>Event property drawer of type <code>CollisionGameObjectPair</code>. Inherits from <code>AtomDrawer&lt;CollisionGameObjectPairEvent&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collider2dgameobjectvaluelistdrawer"></a><a href="#collider2dgameobjectvaluelistdrawer" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>Collider2DGameObjectValueListDrawer</code></h2>
<p>Value List property drawer of type <code>Collider2DGameObject</code>. Inherits from <code>AtomDrawer&lt;Collider2DGameObjectValueList&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collidergameobjectvaluelistdrawer"></a><a href="#collidergameobjectvaluelistdrawer" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>ColliderGameObjectValueListDrawer</code></h2>
<p>Value List property drawer of type <code>ColliderGameObject</code>. Inherits from <code>AtomDrawer&lt;ColliderGameObjectValueList&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collision2dgameobjectvaluelistdrawer"></a><a href="#collision2dgameobjectvaluelistdrawer" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>Collision2DGameObjectValueListDrawer</code></h2>
<p>Value List property drawer of type <code>Collision2DGameObject</code>. Inherits from <code>AtomDrawer&lt;Collision2DGameObjectValueList&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collisiongameobjectvaluelistdrawer"></a><a href="#collisiongameobjectvaluelistdrawer" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>CollisionGameObjectValueListDrawer</code></h2>
<p>Value List property drawer of type <code>CollisionGameObject</code>. Inherits from <code>AtomDrawer&lt;CollisionGameObjectValueList&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collider2dgameobjectvariabledrawer"></a><a href="#collider2dgameobjectvariabledrawer" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>Collider2DGameObjectVariableDrawer</code></h2>
<p>Variable property drawer of type <code>Collider2DGameObject</code>. Inherits from <code>AtomDrawer&lt;Collider2DGameObjectVariable&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collidergameobjectvariabledrawer"></a><a href="#collidergameobjectvariabledrawer" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>ColliderGameObjectVariableDrawer</code></h2>
<p>Variable property drawer of type <code>ColliderGameObject</code>. Inherits from <code>AtomDrawer&lt;ColliderGameObjectVariable&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collision2dgameobjectvariabledrawer"></a><a href="#collision2dgameobjectvariabledrawer" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>Collision2DGameObjectVariableDrawer</code></h2>
<p>Variable property drawer of type <code>Collision2DGameObject</code>. Inherits from <code>AtomDrawer&lt;Collision2DGameObjectVariable&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collisiongameobjectvariabledrawer"></a><a href="#collisiongameobjectvariabledrawer" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>CollisionGameObjectVariableDrawer</code></h2>
<p>Variable property drawer of type <code>CollisionGameObject</code>. Inherits from <code>AtomDrawer&lt;CollisionGameObjectVariable&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collider2dgameobjecteventeditor"></a><a href="#collider2dgameobjecteventeditor" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>Collider2DGameObjectEventEditor</code></h2>
<p>Event property drawer of type <code>Collider2DGameObject</code>. Inherits from <code>AtomEventEditor&lt;Collider2DGameObject, Collider2DGameObjectEvent&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collider2dgameobjectpaireventeditor"></a><a href="#collider2dgameobjectpaireventeditor" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>Collider2DGameObjectPairEventEditor</code></h2>
<p>Event property drawer of type <code>Collider2DGameObjectPair</code>. Inherits from <code>AtomEventEditor&lt;Collider2DGameObjectPair, Collider2DGameObjectPairEvent&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collidergameobjecteventeditor"></a><a href="#collidergameobjecteventeditor" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>ColliderGameObjectEventEditor</code></h2>
<p>Event property drawer of type <code>ColliderGameObject</code>. Inherits from <code>AtomEventEditor&lt;ColliderGameObject, ColliderGameObjectEvent&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collidergameobjectpaireventeditor"></a><a href="#collidergameobjectpaireventeditor" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>ColliderGameObjectPairEventEditor</code></h2>
<p>Event property drawer of type <code>ColliderGameObjectPair</code>. Inherits from <code>AtomEventEditor&lt;ColliderGameObjectPair, ColliderGameObjectPairEvent&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collision2dgameobjecteventeditor"></a><a href="#collision2dgameobjecteventeditor" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>Collision2DGameObjectEventEditor</code></h2>
<p>Event property drawer of type <code>Collision2DGameObject</code>. Inherits from <code>AtomEventEditor&lt;Collision2DGameObject, Collision2DGameObjectEvent&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collision2dgameobjectpaireventeditor"></a><a href="#collision2dgameobjectpaireventeditor" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>Collision2DGameObjectPairEventEditor</code></h2>
<p>Event property drawer of type <code>Collision2DGameObjectPair</code>. Inherits from <code>AtomEventEditor&lt;Collision2DGameObjectPair, Collision2DGameObjectPairEvent&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collisiongameobjecteventeditor"></a><a href="#collisiongameobjecteventeditor" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>CollisionGameObjectEventEditor</code></h2>
<p>Event property drawer of type <code>CollisionGameObject</code>. Inherits from <code>AtomEventEditor&lt;CollisionGameObject, CollisionGameObjectEvent&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collisiongameobjectpaireventeditor"></a><a href="#collisiongameobjectpaireventeditor" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>CollisionGameObjectPairEventEditor</code></h2>
<p>Event property drawer of type <code>CollisionGameObjectPair</code>. Inherits from <code>AtomEventEditor&lt;CollisionGameObjectPair, CollisionGameObjectPairEvent&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collider2dgameobjectvariableeditor"></a><a href="#collider2dgameobjectvariableeditor" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>Collider2DGameObjectVariableEditor</code></h2>
<p>Variable Inspector of type <code>Collider2DGameObject</code>. Inherits from <code>AtomVariableEditor</code></p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collidergameobjectvariableeditor"></a><a href="#collidergameobjectvariableeditor" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>ColliderGameObjectVariableEditor</code></h2>
<p>Variable Inspector of type <code>ColliderGameObject</code>. Inherits from <code>AtomVariableEditor</code></p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collision2dgameobjectvariableeditor"></a><a href="#collision2dgameobjectvariableeditor" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>Collision2DGameObjectVariableEditor</code></h2>
<p>Variable Inspector of type <code>Collision2DGameObject</code>. Inherits from <code>AtomVariableEditor</code></p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collisiongameobjectvariableeditor"></a><a href="#collisiongameobjectvariableeditor" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>CollisionGameObjectVariableEditor</code></h2>
<p>Variable Inspector of type <code>CollisionGameObject</code>. Inherits from <code>AtomVariableEditor</code></p>
<hr>
</span></div></article></div><div class="docs-prevnext"></div></div></div><nav class="onPageNav"><ul class="toc-headings"><li><a href="#collider2dgameobjectconstantdrawer"><code>Collider2DGameObjectConstantDrawer</code></a></li><li><a href="#collidergameobjectconstantdrawer"><code>ColliderGameObjectConstantDrawer</code></a></li><li><a href="#collision2dgameobjectconstantdrawer"><code>Collision2DGameObjectConstantDrawer</code></a></li><li><a href="#collisiongameobjectconstantdrawer"><code>CollisionGameObjectConstantDrawer</code></a></li><li><a href="#collider2dgameobjecteventdrawer"><code>Collider2DGameObjectEventDrawer</code></a></li><li><a href="#collider2dgameobjectpaireventdrawer"><code>Collider2DGameObjectPairEventDrawer</code></a></li><li><a href="#collidergameobjecteventdrawer"><code>ColliderGameObjectEventDrawer</code></a></li><li><a href="#collidergameobjectpaireventdrawer"><code>ColliderGameObjectPairEventDrawer</code></a></li><li><a href="#collision2dgameobjecteventdrawer"><code>Collision2DGameObjectEventDrawer</code></a></li><li><a href="#collision2dgameobjectpaireventdrawer"><code>Collision2DGameObjectPairEventDrawer</code></a></li><li><a href="#collisiongameobjecteventdrawer"><code>CollisionGameObjectEventDrawer</code></a></li><li><a href="#collisiongameobjectpaireventdrawer"><code>CollisionGameObjectPairEventDrawer</code></a></li><li><a href="#collider2dgameobjectvaluelistdrawer"><code>Collider2DGameObjectValueListDrawer</code></a></li><li><a href="#collidergameobjectvaluelistdrawer"><code>ColliderGameObjectValueListDrawer</code></a></li><li><a href="#collision2dgameobjectvaluelistdrawer"><code>Collision2DGameObjectValueListDrawer</code></a></li><li><a href="#collisiongameobjectvaluelistdrawer"><code>CollisionGameObjectValueListDrawer</code></a></li><li><a href="#collider2dgameobjectvariabledrawer"><code>Collider2DGameObjectVariableDrawer</code></a></li><li><a href="#collidergameobjectvariabledrawer"><code>ColliderGameObjectVariableDrawer</code></a></li><li><a href="#collision2dgameobjectvariabledrawer"><code>Collision2DGameObjectVariableDrawer</code></a></li><li><a href="#collisiongameobjectvariabledrawer"><code>CollisionGameObjectVariableDrawer</code></a></li><li><a href="#collider2dgameobjecteventeditor"><code>Collider2DGameObjectEventEditor</code></a></li><li><a href="#collider2dgameobjectpaireventeditor"><code>Collider2DGameObjectPairEventEditor</code></a></li><li><a href="#collidergameobjecteventeditor"><code>ColliderGameObjectEventEditor</code></a></li><li><a href="#collidergameobjectpaireventeditor"><code>ColliderGameObjectPairEventEditor</code></a></li><li><a href="#collision2dgameobjecteventeditor"><code>Collision2DGameObjectEventEditor</code></a></li><li><a href="#collision2dgameobjectpaireventeditor"><code>Collision2DGameObjectPairEventEditor</code></a></li><li><a href="#collisiongameobjecteventeditor"><code>CollisionGameObjectEventEditor</code></a></li><li><a href="#collisiongameobjectpaireventeditor"><code>CollisionGameObjectPairEventEditor</code></a></li><li><a href="#collider2dgameobjectvariableeditor"><code>Collider2DGameObjectVariableEditor</code></a></li><li><a href="#collidergameobjectvariableeditor"><code>ColliderGameObjectVariableEditor</code></a></li><li><a href="#collision2dgameobjectvariableeditor"><code>Collision2DGameObjectVariableEditor</code></a></li><li><a href="#collisiongameobjectvariableeditor"><code>CollisionGameObjectVariableEditor</code></a></li></ul></nav></div><footer class="nav-footer" id="footer"><section class="sitemap"><a href="/unity-atoms/" class="nav-home"><img src="/unity-atoms/img/atoms-icon-white.png" alt="Unity Atoms" style="width:52px;height:52px"/></a><div><h5>Docs</h5><a href="/unity-atoms/introduction/installation">Installation</a><a href="/unity-atoms/api/actions">API</a><a href="/unity-atoms/subpackages/base-atoms">Subpackages</a></div><div><h5>Community</h5><a href="https://discord.gg/W4yd7E7" target="_blank" rel="noreferrer noopener">Discord</a><a href="https://gitter.im/unity-atoms/community#" target="_blank" rel="noreferrer noopener">Gitter</a></div><div><h5>More</h5><a href="https://medium.com/@adamramberg">Blog</a><a href="https://github.com/unity-atoms/unity-atoms">GitHub</a><a class="github-button" href="https://github.com/unity-atoms/unity-atoms" data-icon="octicon-star" data-count-href="/AdamRamberg/unity-atoms/stargazers" data-show-count="true" data-count-aria-label="# stargazers on GitHub" aria-label="Star this project on GitHub">Star</a></div></section><section class="copyright">Copyright © 2022 Adam Ramberg</section></footer></div></body></html>

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<!DOCTYPE html><html lang="en"><head><meta charSet="utf-8"/><meta http-equiv="X-UA-Compatible" content="IE=edge"/><title>UnityAtoms.MonoHooks.Editor · Unity Atoms</title><meta name="viewport" content="width=device-width"/><meta name="generator" content="Docusaurus"/><meta name="description" content="# Namespace - `UnityAtoms.MonoHooks.Editor`"/><meta name="docsearch:language" content="en"/><meta property="og:title" content="UnityAtoms.MonoHooks.Editor · Unity Atoms"/><meta property="og:type" content="website"/><meta property="og:url" content="https://unity-atoms.github.io/unity-atoms/"/><meta property="og:description" content="# Namespace - `UnityAtoms.MonoHooks.Editor`"/><meta property="og:image" content="https://unity-atoms.github.io/unity-atoms/img/undraw_online.svg"/><meta name="twitter:card" content="summary"/><meta name="twitter:image" content="https://unity-atoms.github.io/unity-atoms/img/undraw_tweetstorm.svg"/><link rel="shortcut icon" href="/unity-atoms/img/favicon.ico"/><link rel="stylesheet" href="//cdnjs.cloudflare.com/ajax/libs/highlight.js/9.12.0/styles/default.min.css"/><link rel="stylesheet" href="/unity-atoms/css/code-block-buttons.css"/><script type="text/javascript" src="https://buttons.github.io/buttons.js"></script><script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/clipboard.js/2.0.0/clipboard.min.js"></script><script type="text/javascript" src="/unity-atoms/js/code-block-buttons.js"></script><script src="/unity-atoms/js/scrollSpy.js"></script><link rel="stylesheet" href="/unity-atoms/css/main.css"/><script src="/unity-atoms/js/codetabs.js"></script></head><body class="sideNavVisible separateOnPageNav"><div class="fixedHeaderContainer"><div class="headerWrapper wrapper"><header><a href="/unity-atoms/"><img class="logo" src="/unity-atoms/img/atoms-icon-white.png" alt="Unity Atoms"/><h2 class="headerTitleWithLogo">Unity Atoms</h2></a><div class="navigationWrapper navigationSlider"><nav class="slidingNav"><ul class="nav-site nav-site-internal"><li class=""><a href="/unity-atoms/introduction/installation" target="_self">Installation</a></li><li class=""><a href="/unity-atoms/api/unityatoms" target="_self">API</a></li><li class=""><a href="https://www.github.com/unity-atoms/unity-atoms" target="_self">Github</a></li></ul></nav></div></header></div></div><div class="navPusher"><div class="docMainWrapper wrapper"><div class="container mainContainer"><div class="wrapper"><div class="post"><header class="postHeader"></header><article><div><span><h1><a class="anchor" aria-hidden="true" id="namespace-unityatomsmonohookseditor"></a><a href="#namespace-unityatomsmonohookseditor" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a>Namespace - <code>UnityAtoms.MonoHooks.Editor</code></h1>
<h2><a class="anchor" aria-hidden="true" id="collider2dgameobjectconstantdrawer"></a><a href="#collider2dgameobjectconstantdrawer" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>Collider2DGameObjectConstantDrawer</code></h2>
<p>Constant property drawer of type <code>Collider2DGameObject</code>. Inherits from <code>AtomDrawer&lt;Collider2DGameObjectConstant&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collidergameobjectconstantdrawer"></a><a href="#collidergameobjectconstantdrawer" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>ColliderGameObjectConstantDrawer</code></h2>
<p>Constant property drawer of type <code>ColliderGameObject</code>. Inherits from <code>AtomDrawer&lt;ColliderGameObjectConstant&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
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<h2><a class="anchor" aria-hidden="true" id="collision2dgameobjectconstantdrawer"></a><a href="#collision2dgameobjectconstantdrawer" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>Collision2DGameObjectConstantDrawer</code></h2>
<p>Constant property drawer of type <code>Collision2DGameObject</code>. Inherits from <code>AtomDrawer&lt;Collision2DGameObjectConstant&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collisiongameobjectconstantdrawer"></a><a href="#collisiongameobjectconstantdrawer" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>CollisionGameObjectConstantDrawer</code></h2>
<p>Constant property drawer of type <code>CollisionGameObject</code>. Inherits from <code>AtomDrawer&lt;CollisionGameObjectConstant&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
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<h2><a class="anchor" aria-hidden="true" id="collider2dgameobjecteventdrawer"></a><a href="#collider2dgameobjecteventdrawer" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>Collider2DGameObjectEventDrawer</code></h2>
<p>Event property drawer of type <code>Collider2DGameObject</code>. Inherits from <code>AtomDrawer&lt;Collider2DGameObjectEvent&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collider2dgameobjectpaireventdrawer"></a><a href="#collider2dgameobjectpaireventdrawer" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>Collider2DGameObjectPairEventDrawer</code></h2>
<p>Event property drawer of type <code>Collider2DGameObjectPair</code>. Inherits from <code>AtomDrawer&lt;Collider2DGameObjectPairEvent&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collidergameobjecteventdrawer"></a><a href="#collidergameobjecteventdrawer" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>ColliderGameObjectEventDrawer</code></h2>
<p>Event property drawer of type <code>ColliderGameObject</code>. Inherits from <code>AtomDrawer&lt;ColliderGameObjectEvent&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collidergameobjectpaireventdrawer"></a><a href="#collidergameobjectpaireventdrawer" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>ColliderGameObjectPairEventDrawer</code></h2>
<p>Event property drawer of type <code>ColliderGameObjectPair</code>. Inherits from <code>AtomDrawer&lt;ColliderGameObjectPairEvent&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collision2dgameobjecteventdrawer"></a><a href="#collision2dgameobjecteventdrawer" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>Collision2DGameObjectEventDrawer</code></h2>
<p>Event property drawer of type <code>Collision2DGameObject</code>. Inherits from <code>AtomDrawer&lt;Collision2DGameObjectEvent&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collision2dgameobjectpaireventdrawer"></a><a href="#collision2dgameobjectpaireventdrawer" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>Collision2DGameObjectPairEventDrawer</code></h2>
<p>Event property drawer of type <code>Collision2DGameObjectPair</code>. Inherits from <code>AtomDrawer&lt;Collision2DGameObjectPairEvent&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collisiongameobjecteventdrawer"></a><a href="#collisiongameobjecteventdrawer" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>CollisionGameObjectEventDrawer</code></h2>
<p>Event property drawer of type <code>CollisionGameObject</code>. Inherits from <code>AtomDrawer&lt;CollisionGameObjectEvent&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collisiongameobjectpaireventdrawer"></a><a href="#collisiongameobjectpaireventdrawer" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>CollisionGameObjectPairEventDrawer</code></h2>
<p>Event property drawer of type <code>CollisionGameObjectPair</code>. Inherits from <code>AtomDrawer&lt;CollisionGameObjectPairEvent&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collider2dgameobjectvaluelistdrawer"></a><a href="#collider2dgameobjectvaluelistdrawer" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>Collider2DGameObjectValueListDrawer</code></h2>
<p>Value List property drawer of type <code>Collider2DGameObject</code>. Inherits from <code>AtomDrawer&lt;Collider2DGameObjectValueList&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collidergameobjectvaluelistdrawer"></a><a href="#collidergameobjectvaluelistdrawer" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>ColliderGameObjectValueListDrawer</code></h2>
<p>Value List property drawer of type <code>ColliderGameObject</code>. Inherits from <code>AtomDrawer&lt;ColliderGameObjectValueList&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collision2dgameobjectvaluelistdrawer"></a><a href="#collision2dgameobjectvaluelistdrawer" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>Collision2DGameObjectValueListDrawer</code></h2>
<p>Value List property drawer of type <code>Collision2DGameObject</code>. Inherits from <code>AtomDrawer&lt;Collision2DGameObjectValueList&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collisiongameobjectvaluelistdrawer"></a><a href="#collisiongameobjectvaluelistdrawer" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>CollisionGameObjectValueListDrawer</code></h2>
<p>Value List property drawer of type <code>CollisionGameObject</code>. Inherits from <code>AtomDrawer&lt;CollisionGameObjectValueList&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collider2dgameobjectvariabledrawer"></a><a href="#collider2dgameobjectvariabledrawer" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>Collider2DGameObjectVariableDrawer</code></h2>
<p>Variable property drawer of type <code>Collider2DGameObject</code>. Inherits from <code>AtomDrawer&lt;Collider2DGameObjectVariable&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collidergameobjectvariabledrawer"></a><a href="#collidergameobjectvariabledrawer" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>ColliderGameObjectVariableDrawer</code></h2>
<p>Variable property drawer of type <code>ColliderGameObject</code>. Inherits from <code>AtomDrawer&lt;ColliderGameObjectVariable&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collision2dgameobjectvariabledrawer"></a><a href="#collision2dgameobjectvariabledrawer" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>Collision2DGameObjectVariableDrawer</code></h2>
<p>Variable property drawer of type <code>Collision2DGameObject</code>. Inherits from <code>AtomDrawer&lt;Collision2DGameObjectVariable&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collisiongameobjectvariabledrawer"></a><a href="#collisiongameobjectvariabledrawer" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>CollisionGameObjectVariableDrawer</code></h2>
<p>Variable property drawer of type <code>CollisionGameObject</code>. Inherits from <code>AtomDrawer&lt;CollisionGameObjectVariable&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collider2dgameobjecteventeditor"></a><a href="#collider2dgameobjecteventeditor" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>Collider2DGameObjectEventEditor</code></h2>
<p>Event property drawer of type <code>Collider2DGameObject</code>. Inherits from <code>AtomEventEditor&lt;Collider2DGameObject, Collider2DGameObjectEvent&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collider2dgameobjectpaireventeditor"></a><a href="#collider2dgameobjectpaireventeditor" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>Collider2DGameObjectPairEventEditor</code></h2>
<p>Event property drawer of type <code>Collider2DGameObjectPair</code>. Inherits from <code>AtomEventEditor&lt;Collider2DGameObjectPair, Collider2DGameObjectPairEvent&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collidergameobjecteventeditor"></a><a href="#collidergameobjecteventeditor" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>ColliderGameObjectEventEditor</code></h2>
<p>Event property drawer of type <code>ColliderGameObject</code>. Inherits from <code>AtomEventEditor&lt;ColliderGameObject, ColliderGameObjectEvent&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collidergameobjectpaireventeditor"></a><a href="#collidergameobjectpaireventeditor" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>ColliderGameObjectPairEventEditor</code></h2>
<p>Event property drawer of type <code>ColliderGameObjectPair</code>. Inherits from <code>AtomEventEditor&lt;ColliderGameObjectPair, ColliderGameObjectPairEvent&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collision2dgameobjecteventeditor"></a><a href="#collision2dgameobjecteventeditor" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>Collision2DGameObjectEventEditor</code></h2>
<p>Event property drawer of type <code>Collision2DGameObject</code>. Inherits from <code>AtomEventEditor&lt;Collision2DGameObject, Collision2DGameObjectEvent&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collision2dgameobjectpaireventeditor"></a><a href="#collision2dgameobjectpaireventeditor" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>Collision2DGameObjectPairEventEditor</code></h2>
<p>Event property drawer of type <code>Collision2DGameObjectPair</code>. Inherits from <code>AtomEventEditor&lt;Collision2DGameObjectPair, Collision2DGameObjectPairEvent&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collisiongameobjecteventeditor"></a><a href="#collisiongameobjecteventeditor" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>CollisionGameObjectEventEditor</code></h2>
<p>Event property drawer of type <code>CollisionGameObject</code>. Inherits from <code>AtomEventEditor&lt;CollisionGameObject, CollisionGameObjectEvent&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collisiongameobjectpaireventeditor"></a><a href="#collisiongameobjectpaireventeditor" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>CollisionGameObjectPairEventEditor</code></h2>
<p>Event property drawer of type <code>CollisionGameObjectPair</code>. Inherits from <code>AtomEventEditor&lt;CollisionGameObjectPair, CollisionGameObjectPairEvent&gt;</code>. Only availble in <code>UNITY_2019_1_OR_NEWER</code>.</p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collider2dgameobjectvariableeditor"></a><a href="#collider2dgameobjectvariableeditor" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>Collider2DGameObjectVariableEditor</code></h2>
<p>Variable Inspector of type <code>Collider2DGameObject</code>. Inherits from <code>AtomVariableEditor</code></p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collidergameobjectvariableeditor"></a><a href="#collidergameobjectvariableeditor" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>ColliderGameObjectVariableEditor</code></h2>
<p>Variable Inspector of type <code>ColliderGameObject</code>. Inherits from <code>AtomVariableEditor</code></p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collision2dgameobjectvariableeditor"></a><a href="#collision2dgameobjectvariableeditor" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>Collision2DGameObjectVariableEditor</code></h2>
<p>Variable Inspector of type <code>Collision2DGameObject</code>. Inherits from <code>AtomVariableEditor</code></p>
<hr>
<h2><a class="anchor" aria-hidden="true" id="collisiongameobjectvariableeditor"></a><a href="#collisiongameobjectvariableeditor" aria-hidden="true" class="hash-link"><svg class="hash-link-icon" aria-hidden="true" height="16" version="1.1" viewBox="0 0 16 16" width="16"><path fill-rule="evenodd" d="M4 9h1v1H4c-1.5 0-3-1.69-3-3.5S2.55 3 4 3h4c1.45 0 3 1.69 3 3.5 0 1.41-.91 2.72-2 3.25V8.59c.58-.45 1-1.27 1-2.09C10 5.22 8.98 4 8 4H4c-.98 0-2 1.22-2 2.5S3 9 4 9zm9-3h-1v1h1c1 0 2 1.22 2 2.5S13.98 12 13 12H9c-.98 0-2-1.22-2-2.5 0-.83.42-1.64 1-2.09V6.25c-1.09.53-2 1.84-2 3.25C6 11.31 7.55 13 9 13h4c1.45 0 3-1.69 3-3.5S14.5 6 13 6z"></path></svg></a><code>CollisionGameObjectVariableEditor</code></h2>
<p>Variable Inspector of type <code>CollisionGameObject</code>. Inherits from <code>AtomVariableEditor</code></p>
<hr>
</span></div></article></div><div class="docs-prevnext"></div></div></div><nav class="onPageNav"><ul class="toc-headings"><li><a href="#collider2dgameobjectconstantdrawer"><code>Collider2DGameObjectConstantDrawer</code></a></li><li><a href="#collidergameobjectconstantdrawer"><code>ColliderGameObjectConstantDrawer</code></a></li><li><a href="#collision2dgameobjectconstantdrawer"><code>Collision2DGameObjectConstantDrawer</code></a></li><li><a href="#collisiongameobjectconstantdrawer"><code>CollisionGameObjectConstantDrawer</code></a></li><li><a href="#collider2dgameobjecteventdrawer"><code>Collider2DGameObjectEventDrawer</code></a></li><li><a href="#collider2dgameobjectpaireventdrawer"><code>Collider2DGameObjectPairEventDrawer</code></a></li><li><a href="#collidergameobjecteventdrawer"><code>ColliderGameObjectEventDrawer</code></a></li><li><a href="#collidergameobjectpaireventdrawer"><code>ColliderGameObjectPairEventDrawer</code></a></li><li><a href="#collision2dgameobjecteventdrawer"><code>Collision2DGameObjectEventDrawer</code></a></li><li><a href="#collision2dgameobjectpaireventdrawer"><code>Collision2DGameObjectPairEventDrawer</code></a></li><li><a href="#collisiongameobjecteventdrawer"><code>CollisionGameObjectEventDrawer</code></a></li><li><a href="#collisiongameobjectpaireventdrawer"><code>CollisionGameObjectPairEventDrawer</code></a></li><li><a href="#collider2dgameobjectvaluelistdrawer"><code>Collider2DGameObjectValueListDrawer</code></a></li><li><a href="#collidergameobjectvaluelistdrawer"><code>ColliderGameObjectValueListDrawer</code></a></li><li><a href="#collision2dgameobjectvaluelistdrawer"><code>Collision2DGameObjectValueListDrawer</code></a></li><li><a href="#collisiongameobjectvaluelistdrawer"><code>CollisionGameObjectValueListDrawer</code></a></li><li><a href="#collider2dgameobjectvariabledrawer"><code>Collider2DGameObjectVariableDrawer</code></a></li><li><a href="#collidergameobjectvariabledrawer"><code>ColliderGameObjectVariableDrawer</code></a></li><li><a href="#collision2dgameobjectvariabledrawer"><code>Collision2DGameObjectVariableDrawer</code></a></li><li><a href="#collisiongameobjectvariabledrawer"><code>CollisionGameObjectVariableDrawer</code></a></li><li><a href="#collider2dgameobjecteventeditor"><code>Collider2DGameObjectEventEditor</code></a></li><li><a href="#collider2dgameobjectpaireventeditor"><code>Collider2DGameObjectPairEventEditor</code></a></li><li><a href="#collidergameobjecteventeditor"><code>ColliderGameObjectEventEditor</code></a></li><li><a href="#collidergameobjectpaireventeditor"><code>ColliderGameObjectPairEventEditor</code></a></li><li><a href="#collision2dgameobjecteventeditor"><code>Collision2DGameObjectEventEditor</code></a></li><li><a href="#collision2dgameobjectpaireventeditor"><code>Collision2DGameObjectPairEventEditor</code></a></li><li><a href="#collisiongameobjecteventeditor"><code>CollisionGameObjectEventEditor</code></a></li><li><a href="#collisiongameobjectpaireventeditor"><code>CollisionGameObjectPairEventEditor</code></a></li><li><a href="#collider2dgameobjectvariableeditor"><code>Collider2DGameObjectVariableEditor</code></a></li><li><a href="#collidergameobjectvariableeditor"><code>ColliderGameObjectVariableEditor</code></a></li><li><a href="#collision2dgameobjectvariableeditor"><code>Collision2DGameObjectVariableEditor</code></a></li><li><a href="#collisiongameobjectvariableeditor"><code>CollisionGameObjectVariableEditor</code></a></li></ul></nav></div><footer class="nav-footer" id="footer"><section class="sitemap"><a href="/unity-atoms/" class="nav-home"><img src="/unity-atoms/img/atoms-icon-white.png" alt="Unity Atoms" style="width:52px;height:52px"/></a><div><h5>Docs</h5><a href="/unity-atoms/introduction/installation">Installation</a><a href="/unity-atoms/api/actions">API</a><a href="/unity-atoms/subpackages/base-atoms">Subpackages</a></div><div><h5>Community</h5><a href="https://discord.gg/W4yd7E7" target="_blank" rel="noreferrer noopener">Discord</a><a href="https://gitter.im/unity-atoms/community#" target="_blank" rel="noreferrer noopener">Gitter</a></div><div><h5>More</h5><a href="https://medium.com/@adamramberg">Blog</a><a href="https://github.com/unity-atoms/unity-atoms">GitHub</a><a class="github-button" href="https://github.com/unity-atoms/unity-atoms" data-icon="octicon-star" data-count-href="/AdamRamberg/unity-atoms/stargazers" data-show-count="true" data-count-aria-label="# stargazers on GitHub" aria-label="Star this project on GitHub">Star</a></div></section><section class="copyright">Copyright © 2022 Adam Ramberg</section></footer></div></body></html>

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