From c4d1f20399c920316bae7df48daadf732f59e776 Mon Sep 17 00:00:00 2001 From: Enderlook Date: Sun, 15 Mar 2020 18:33:27 -0300 Subject: [PATCH] Fix typo --- .../Core/Runtime/VariableInstancers/AtomVariableInstancer.cs | 2 +- docs/api/unityatoms.md | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Packages/Core/Runtime/VariableInstancers/AtomVariableInstancer.cs b/Packages/Core/Runtime/VariableInstancers/AtomVariableInstancer.cs index e6ce7fcf..adf6d5e1 100644 --- a/Packages/Core/Runtime/VariableInstancers/AtomVariableInstancer.cs +++ b/Packages/Core/Runtime/VariableInstancers/AtomVariableInstancer.cs @@ -7,7 +7,7 @@ namespace UnityAtoms /// /// A Variable Instancer is a MonoBehaviour that takes a variable as a base and creates an in memory copy of it OnEnable. /// This is handy when you want to use atoms for prefabs that are instantiated at runtime. Use together with AtomCollection to - /// react accordingly when a prefab with an assoicated atom is added or deleted to the scene. + /// react accordingly when a prefab with an associated atom is added or deleted to the scene. /// /// Variable of type T. /// The value type. diff --git a/docs/api/unityatoms.md b/docs/api/unityatoms.md index 6852f8fc..83b0a00c 100644 --- a/docs/api/unityatoms.md +++ b/docs/api/unityatoms.md @@ -788,7 +788,7 @@ Variable Instancer of type `Vector2`. Inherits from `AtomVariableInstancer T -A Variable Instancer is a MonoBehaviour that takes a variable as a base and creates an in memory copy of it OnEnable. This is handy when you want to use atoms for prefabs that are instantiated at runtime. Use together with AtomCollection to react accordingly when a prefab with an assoicated atom is added or deleted to the scene. +A Variable Instancer is a MonoBehaviour that takes a variable as a base and creates an in memory copy of it OnEnable. This is handy when you want to use atoms for prefabs that are instantiated at runtime. Use together with AtomCollection to react accordingly when a prefab with an associated atom is added or deleted to the scene. ### Variables