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Cleaning up code that was affected by work on #434
- removed dead code - fixed formatting Commit-Type: Refactor
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parent
6b12b87079
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71ecf9c572
@ -63,14 +63,10 @@ namespace UnityAtoms
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#if UNITY_EDITOR
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#if UNITY_EDITOR
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public static StackTraceEntry Create<T>(T obj, int skipFrames = 0) => AtomPreferences.IsDebugModeEnabled ? new StackTraceEntry(new StackTrace(skipFrames), obj) : null;
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public static StackTraceEntry Create<T>(T obj, int skipFrames = 0) => AtomPreferences.IsDebugModeEnabled ? new StackTraceEntry(new StackTrace(skipFrames), obj) : null;
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public static StackTraceEntry Create(object obj, int skipFrames = 0) => AtomPreferences.IsDebugModeEnabled ? new StackTraceEntry(new StackTrace(skipFrames), obj) : null;
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public static StackTraceEntry Create(int skipFrames = 0) => AtomPreferences.IsDebugModeEnabled ? new StackTraceEntry(new StackTrace(skipFrames)) : null;
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public static StackTraceEntry Create(int skipFrames = 0) => AtomPreferences.IsDebugModeEnabled ? new StackTraceEntry(new StackTrace(skipFrames)) : null;
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#else
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#else
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public static StackTraceEntry Create<T>(T obj, int skipFrames = 0) => null;
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public static StackTraceEntry Create<T>(T obj, int skipFrames = 0) => null;
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public static StackTraceEntry Create(object obj, int skipFrames = 0) => null;
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public static StackTraceEntry Create(int skipFrames = 0) => null;
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public static StackTraceEntry Create(int skipFrames = 0) => null;
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#endif
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#endif
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@ -11,7 +11,7 @@ namespace UnityAtoms
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public static void AddStackTrace(int id, StackTraceEntry stackTrace)
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public static void AddStackTrace(int id, StackTraceEntry stackTrace)
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{
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{
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if(stackTrace == null) return;
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if (stackTrace == null) return;
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if (AtomPreferences.IsDebugModeEnabled)
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if (AtomPreferences.IsDebugModeEnabled)
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{
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{
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GetStackTraces(id).Insert(0, stackTrace);
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GetStackTraces(id).Insert(0, stackTrace);
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