Replaced old ref / link to "Overview and philosophy"

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Adam Ramberg 2023-07-22 00:12:52 +02:00
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@ -7,7 +7,7 @@ sidebar_label: Variables
# Variables, Constants, and References # Variables, Constants, and References
Below follows a step-by-step example of managing a player's health using Unity Atoms. If you haven't read the [Creating Atoms](./creating-atoms.md) and [Overview and philosopy](../introduction/overview.md) section you should do that before proceeding. Below follows a step-by-step example of managing a player's health using Unity Atoms. If you haven't read the [Creating Atoms](./creating-atoms.md), [Philosophy](../introduction/philosophy.md) and [Overview](../introduction/overview.md) section you should do that before proceeding.
_NOTE: This tutorial is based on [this](https://medium.com/@adamramberg/unity-atoms-tiny-modular-pieces-utilizing-the-power-of-scriptable-objects-e8add1b95201) blog post. The blog post is based on a previous version of Unity Atoms and as such will vary in content and appearance. The ideas presented by the blog post still apply._ _NOTE: This tutorial is based on [this](https://medium.com/@adamramberg/unity-atoms-tiny-modular-pieces-utilizing-the-power-of-scriptable-objects-e8add1b95201) blog post. The blog post is based on a previous version of Unity Atoms and as such will vary in content and appearance. The ideas presented by the blog post still apply._