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57 lines
1.3 KiB
Markdown
57 lines
1.3 KiB
Markdown
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---
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id: unityatoms.inputsystem
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title: UnityAtoms.InputSystem
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hide_title: true
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sidebar_label: UnityAtoms.InputSystem
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---
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# Namespace - `UnityAtoms.InputSystem`
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## `InputAction_CallbackContextUnityEvent`
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None generic Unity Event of type `InputAction.CallbackContext`. Inherits from `UnityEvent<InputAction.CallbackContext>`.
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---
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## `PlayerInputUnityEvent`
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None generic Unity Event of type `PlayerInput`. Inherits from `UnityEvent<PlayerInput>`.
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---
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## `InputAction_CallbackContextEventInstancer`
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Event Instancer of type `InputAction.CallbackContext`. Inherits from `AtomEventInstancer<InputAction.CallbackContext, InputAction_CallbackContextEvent>`.
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---
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## `PlayerInputEventInstancer`
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Event Instancer of type `PlayerInput`. Inherits from `AtomEventInstancer<PlayerInput, PlayerInputEvent>`.
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---
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## `InputAction_CallbackContextAction`
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Action of type `InputAction.CallbackContext`. Inherits from `AtomAction<InputAction.CallbackContext>`.
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---
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## `PlayerInputAction`
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Action of type `PlayerInput`. Inherits from `AtomAction<PlayerInput>`.
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---
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## `InputAction_CallbackContextEvent`
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Event of type `InputAction.CallbackContext`. Inherits from `AtomEvent<InputAction.CallbackContext>`.
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---
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## `PlayerInputEvent`
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Event of type `PlayerInput`. Inherits from `AtomEvent<PlayerInput>`.
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---
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