unity-atoms/Packages/Core/Runtime/Events/Collider2DCollider2DEvent.cs

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using UnityEngine;
namespace UnityAtoms
{
[CreateAssetMenu(menuName = "Unity Atoms/Events/Collider2D x 2", fileName = "Collider2DCollider2DEvent")]
public sealed class Collider2DCollider2DEvent : AtomEvent<Collider2D, Collider2D> { }
}