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14 lines
388 B
C#
14 lines
388 B
C#
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using UnityEngine;
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namespace UnityAtoms
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{
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[CreateAssetMenu(menuName = "Unity Atoms/Actions/Set Variable Value/Collider2D", fileName = "SetCollider2DVariableValue")]
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public sealed class SetCollider2DVariableValue : SetVariableValue<
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Collider2D,
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Collider2DVariable,
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Collider2DReference,
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Collider2DEvent,
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Collider2DCollider2DEvent>
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{ }
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}
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