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using UnityEngine ;
using UnityAtoms.BaseAtoms ;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Variable Instancer of type `bool`. Inherits from `AtomVariableInstancer<BoolVariable, BoolPair, bool, BoolEvent, BoolPairEvent, BoolBoolFunction>`.
/// </summary>
[EditorIcon("atom-icon-hotpink")]
[AddComponentMenu("Unity Atoms/Variable Instancers/Bool Variable Instancer")]
public class BoolVariableInstancer : AtomVariableInstancer <
BoolVariable ,
BoolPair ,
bool ,
BoolEvent ,
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BoolPairEvent ,
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BoolBoolFunction ,
AtomCollection ,
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AtomList >
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{ }
}