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using UnityEngine ;
using UnityAtoms.BaseAtoms ;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Variable Instancer of type `string`. Inherits from `AtomVariableInstancer<StringVariable, StringPair, string, StringEvent, StringPairEvent, StringStringFunction>`.
/// </summary>
[EditorIcon("atom-icon-hotpink")]
[AddComponentMenu("Unity Atoms/Variable Instancers/String Variable Instancer")]
public class StringVariableInstancer : AtomVariableInstancer <
StringVariable ,
StringPair ,
string ,
StringEvent ,
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StringPairEvent ,
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StringStringFunction ,
AtomCollection ,
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AtomList >
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{ }
}