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25 lines
805 B
C#
25 lines
805 B
C#
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using UnityEngine;
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using UnityAtoms.BaseAtoms;
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namespace UnityAtoms.BaseAtoms
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{
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/// <summary>
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/// Set variable value Action of type `float`. Inherits from `SetVariableValue<float, FloatPair, FloatVariable, FloatConstant, FloatReference, FloatEvent, FloatPairEvent, FloatVariableInstancer>`.
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/// </summary>
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[EditorIcon("atom-icon-purple")]
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[CreateAssetMenu(menuName = "Unity Atoms/Actions/Set Variable Value/Float", fileName = "SetFloatVariableValue")]
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public sealed class SetFloatVariableValue : SetVariableValue<
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float,
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FloatPair,
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FloatVariable,
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FloatConstant,
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FloatReference,
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FloatEvent,
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FloatPairEvent,
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FloatFloatFunction,
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FloatVariableInstancer,
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AtomCollection,
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AtomList>
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{ }
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}
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