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13 lines
260 B
C#
13 lines
260 B
C#
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using UnityEngine;
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namespace UnityAtoms
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{
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[AddComponentMenu("Unity Atoms/Listeners/Collider")]
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public sealed class ColliderListener : AtomListener<
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Collider,
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ColliderAction,
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ColliderEvent,
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ColliderUnityEvent>
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{ }
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}
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