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14 lines
345 B
C#
14 lines
345 B
C#
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using UnityEngine;
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namespace UnityAtoms
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{
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[AddComponentMenu("Unity Atoms/Listeners/Collider2D - Collider2D")]
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public sealed class Collider2DCollider2DListener : AtomListener<
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Collider2D,
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Collider2D,
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Collider2DCollider2DAction,
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Collider2DCollider2DEvent,
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Collider2DCollider2DUnityEvent>
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{ }
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}
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