mirror of
https://github.com/unity-atoms/unity-atoms.git
synced 2025-01-24 09:08:23 -05:00
21 lines
639 B
C#
21 lines
639 B
C#
|
#if UNITY_2019_1_OR_NEWER
|
||
|
using UnityEditor;
|
||
|
using UnityEngine;
|
||
|
using UnityEngine.UIElements;
|
||
|
using UnityEditor.UIElements;
|
||
|
|
||
|
namespace UnityAtoms.Editor
|
||
|
{
|
||
|
[CustomEditor(typeof(Collider2DEvent))]
|
||
|
public sealed class Collider2DEventEditor : AtomEventEditor<Collider2D, Collider2DEvent>
|
||
|
{
|
||
|
protected override VisualElement GetRaiseValueInput()
|
||
|
{
|
||
|
var input = new Toggle() { label = "Raise value", name = "Raise value", viewDataKey = "Raise value" };
|
||
|
input.RegisterCallback<ChangeEvent<Collider2D>>((evt) => { _raiseValue = evt.newValue; });
|
||
|
return input;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
#endif
|