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7 lines
261 B
C#
7 lines
261 B
C#
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using UnityEngine;
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namespace UnityAtoms
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{
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[CreateAssetMenu(menuName = "Unity Atoms/Vector2/Constant", fileName = "Vector2Constant", order = CreateAssetMenuUtils.Order.CONSTANT)]
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public class Vector2Constant : ScriptableObjectVariableBase<Vector2> { }
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}
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