using UnityAtoms.BaseAtoms;
using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Variable Instancer of type `Vector2`. Inherits from `AtomVariableInstancer<Vector2Variable, Vector2Pair, Vector2, Vector2Event, Vector2PairEvent, Vector2Vector2Function>`.
/// </summary>
[EditorIcon("atom-icon-hotpink")]
[AddComponentMenu("Unity Atoms/Variable Instancers/Vector2 Variable Instancer")]
public class Vector2VariableInstancer : AtomVariableInstancer<
Vector2Variable,
Vector2Pair,
Vector2,
Vector2Event,
Vector2PairEvent,
Vector2Vector2Function>
{ }
}