unity-atoms/Packages/BaseAtoms/Runtime/References/Vector2Reference.cs

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using System;
using UnityAtoms.BaseAtoms;
using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
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/// Reference of type `Vector2`. Inherits from `EquatableAtomReference&lt;Vector2, Vector2Pair, Vector2Constant, Vector2Variable, Vector2Event, Vector2PairEvent, Vector2Vector2Function, Vector2VariableInstancer, AtomCollection, AtomList&gt;`.
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/// </summary>
[Serializable]
public sealed class Vector2Reference : EquatableAtomReference<
Vector2,
Vector2Pair,
Vector2Constant,
Vector2Variable,
Vector2Event,
Vector2PairEvent,
Vector2Vector2Function,
Vector2VariableInstancer>, IEquatable<Vector2Reference>
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{
public Vector2Reference() : base() { }
public Vector2Reference(Vector2 value) : base(value) { }
public bool Equals(Vector2Reference other) { return base.Equals(other); }
}
}