unity-atoms/Packages/BaseAtoms/Runtime/EventReferences/CollisionPairEventReference.cs

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using System;
using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Event Reference of type `CollisionPair`. Inherits from `AtomEventReference&lt;CollisionPair, CollisionVariable, CollisionPairEvent, CollisionVariableInstancer, CollisionPairEventInstancer&gt;`.
/// </summary>
[Serializable]
public sealed class CollisionPairEventReference : AtomEventReference<
CollisionPair,
CollisionVariable,
CollisionPairEvent,
CollisionVariableInstancer,
CollisionPairEventInstancer>, IGetEvent
{ }
}