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10 lines
299 B
C#
10 lines
299 B
C#
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using UnityEngine;
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namespace UnityAtoms.BaseAtoms
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{
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/// <summary>
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/// Action of type `Collider2DPair`. Inherits from `AtomAction<Collider2DPair>`.
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/// </summary>
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[EditorIcon("atom-icon-purple")]
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public abstract class Collider2DPairAction : AtomAction<Collider2DPair> { }
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}
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