unity-atoms/Source/IconAssignmentPostProcessor/IconAssignmentPostprocessor.cs

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2019-06-16 15:27:24 -04:00
using System;
using System.IO;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using System.Reflection;
using UnityAtoms;
namespace UnityAtoms
{
public class IconAssignmentPostprocessor : AssetPostprocessor
{
static AtomsIconAssignmentProcessor _iconAssignment = new AtomsIconAssignmentProcessor();
static IconAssignmentPostprocessor()
{
_iconAssignment.ReloadIconsFromSettings();
}
static void OnPostprocessAllAssets(string[] importedAssets, string[] deletedAssets, string[] movedAssets, string[] movedFromAssetPaths)
{
_iconAssignment.Process(importedAssets);
}
}
}