unity-atoms/Packages/SceneMgmt/Editor/Editors/Variables/SceneFieldVariableEditor.cs

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using UnityEditor;
using UnityAtoms.Editor;
using UnityAtoms.SceneMgmt;
namespace UnityAtoms.SceneMgmt.Editor
{
/// <summary>
/// Variable Inspector of type `SceneField`. Inherits from `AtomVariableEditor`
/// </summary>
[CustomEditor(typeof(SceneFieldVariable))]
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public sealed class SceneFieldVariableEditor : AtomVariableEditor<SceneField, SceneFieldPair> { }
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}