unity-atoms/Packages/FSM/Runtime/UnityEvents/FSMTransitionDataUnityEvent.cs

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2020-03-08 08:24:46 -04:00
using System;
using UnityEngine.Events;
namespace UnityAtoms.FSM
{
/// <summary>
/// None generic Unity Event of type `FSMTransitionData`. Inherits from `UnityEvent&lt;FSMTransitionData&gt;`.
/// </summary>
[Serializable]
public sealed class FSMTransitionDataUnityEvent : UnityEvent<FSMTransitionData> { }
}