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17 lines
481 B
C#
17 lines
481 B
C#
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using System;
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namespace UnityAtoms.BaseAtoms
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{
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/// <summary>
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/// Event Reference of type `IntPair`. Inherits from `AtomEventReference<IntPair, IntVariable, IntPairEvent, IntVariableInstancer, IntPairEventInstancer>`.
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/// </summary>
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[Serializable]
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public sealed class IntPairEventReference : AtomEventReference<
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IntPair,
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IntVariable,
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IntPairEvent,
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IntVariableInstancer,
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IntPairEventInstancer>, IGetEvent
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{ }
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}
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