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14 lines
345 B
C#
14 lines
345 B
C#
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using UnityEngine;
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namespace UnityAtoms
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{
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[AddComponentMenu("Unity Atoms/Listeners/GameObject - GameObject")]
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public sealed class GameObjectGameObjectListener : AtomListener<
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GameObject,
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GameObject,
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GameObjectGameObjectAction,
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GameObjectGameObjectEvent,
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GameObjectGameObjectUnityEvent>
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{ }
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}
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