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12 lines
226 B
C#
12 lines
226 B
C#
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using UnityEngine;
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namespace UnityAtoms
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{
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public class OnTriggerExit2DHook : Collider2DHook
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{
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private void OnTriggerExit2D(Collider2D other)
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{
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OnHook(other);
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}
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}
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}
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