unity-atoms/Packages/MonoHooks/Runtime/Variables/ColliderGameObjectVariable.cs

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2020-03-02 02:26:06 +01:00
using UnityEngine;
using UnityAtoms.MonoHooks;
namespace UnityAtoms.MonoHooks
{
/// <summary>
/// Variable of type `ColliderGameObject`. Inherits from `EquatableAtomVariable&lt;ColliderGameObject, ColliderGameObjectPair, ColliderGameObjectEvent, ColliderGameObjectPairEvent, ColliderGameObjectColliderGameObjectFunction&gt;`.
/// </summary>
[EditorIcon("atom-icon-lush")]
[CreateAssetMenu(menuName = "Unity Atoms/Variables/ColliderGameObject", fileName = "ColliderGameObjectVariable")]
public sealed class ColliderGameObjectVariable : EquatableAtomVariable<ColliderGameObject, ColliderGameObjectPair, ColliderGameObjectEvent, ColliderGameObjectPairEvent, ColliderGameObjectColliderGameObjectFunction> { }
}