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13 lines
662 B
C#
13 lines
662 B
C#
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using UnityEngine;
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using UnityAtoms.Mobile;
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namespace UnityAtoms.Mobile
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{
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/// <summary>
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/// Variable of type `TouchUserInput`. Inherits from `EquatableAtomVariable<TouchUserInput, TouchUserInputPair, TouchUserInputEvent, TouchUserInputPairEvent, TouchUserInputTouchUserInputFunction>`.
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/// </summary>
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[EditorIcon("atom-icon-lush")]
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[CreateAssetMenu(menuName = "Unity Atoms/Variables/TouchUserInput", fileName = "TouchUserInputVariable")]
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public sealed class TouchUserInputVariable : EquatableAtomVariable<TouchUserInput, TouchUserInputPair, TouchUserInputEvent, TouchUserInputPairEvent, TouchUserInputTouchUserInputFunction> { }
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}
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