unity-atoms/Packages/Mobile/Runtime/Actions/TouchUserInputAction.cs

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2020-03-01 20:26:06 -05:00
using UnityAtoms.Mobile;
namespace UnityAtoms.Mobile
{
/// <summary>
/// Action of type `TouchUserInput`. Inherits from `AtomAction&lt;TouchUserInput&gt;`.
/// </summary>
[EditorIcon("atom-icon-purple")]
public abstract class TouchUserInputAction : AtomAction<TouchUserInput> { }
}