unity-atoms/Source/Actions/IAtomActionIcon.cs

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namespace UnityAtoms
{
/// <summary>
/// Use in order to determine if this is a AtomAction when assigning icons to Atoms.
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/// This is hack is necessary because IsAssignableFrom and IsSubclassOf doesn't work without a type constraint 💩
/// </summary>
public interface IAtomActionIcon { }
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}