unity-atoms/Packages/Core/Runtime/Events/GameObjectEvent.cs

12 lines
364 B
C#
Raw Normal View History

using UnityEngine;
namespace UnityAtoms
{
2019-10-15 16:30:18 -04:00
/// <summary>
/// Event of type `GameObject`. Inherits from `AtomEvent&lt;GameObject&gt;`.
/// </summary>
2019-10-14 10:51:54 -04:00
[EditorIcon("atom-icon-cherry")]
[CreateAssetMenu(menuName = "Unity Atoms/Events/GameObject", fileName = "GameObjectEvent")]
public sealed class GameObjectEvent : AtomEvent<GameObject> { }
}