unity-atoms/Packages/Core/Runtime/Events/FloatFloatEvent.cs

12 lines
366 B
C#
Raw Normal View History

using UnityEngine;
namespace UnityAtoms
{
2019-10-15 16:29:05 -04:00
/// <summary>
/// Event x 2 of type `float`. Inherits from `AtomEvent&lt;float, float&gt;`.
/// </summary>
2019-10-14 10:51:54 -04:00
[EditorIcon("atom-icon-cherry")]
[CreateAssetMenu(menuName = "Unity Atoms/Events/Float x 2", fileName = "FloatFloatEvent")]
public sealed class FloatFloatEvent : AtomEvent<float, float> { }
}