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7 lines
294 B
C#
7 lines
294 B
C#
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using UnityEngine;
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namespace UnityAtoms
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{
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[CreateAssetMenu(menuName = "Unity Atoms/String/Variable", fileName = "StringVariable", order = CreateAssetMenuUtils.Order.VARIABLE)]
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public class StringVariable : EquatableScriptableObjectVariable<string, StringEvent, StringStringEvent> { }
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}
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