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7 lines
349 B
C#
7 lines
349 B
C#
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using UnityEngine;
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namespace UnityAtoms
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{
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[CreateAssetMenu(menuName = "Unity Atoms/String/Set Variable", fileName = "SetStringVariableValueAction", order = CreateAssetMenuUtils.Order.SET_VARIABLE)]
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public class SetStringVariableValue : SetVariableValue<string, StringVariable, StringReference, StringEvent, StringStringEvent> { }
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}
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