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7 lines
236 B
C#
7 lines
236 B
C#
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using UnityEngine;
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namespace UnityAtoms
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{
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[CreateAssetMenu(menuName = "Unity Atoms/Bool/List", fileName = "BoolList", order = CreateAssetMenuUtils.Order.LIST)]
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public class BoolList : ScriptableObjectList<bool, BoolEvent> { }
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}
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