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2019-10-16 01:43:51 +02:00
using UnityEngine;
namespace UnityAtoms.MonoHooks
{
/// <summary>
/// Base class for all `MonoHook`s of type `Collider2D`.
/// </summary>
[EditorIcon("atom-icon-delicate")]
public abstract class Collider2DHook : MonoHook<
Collider2DEvent,
Collider2DGameObjectEvent,
Collider2D,
GameObjectGameObjectFunction>
{ }
}