unity-atoms/Packages/Mobile/Runtime/References/TouchUserInputReference.cs

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using System;
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using UnityAtoms.Mobile;
namespace UnityAtoms.Mobile
{
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/// <summary>
/// Reference of type `TouchUserInput`. Inherits from `AtomReference&lt;TouchUserInput, TouchUserInputVariable, TouchUserInputConstant&gt;`.
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/// </summary>
[Serializable]
public sealed class TouchUserInputReference : AtomReference<
TouchUserInput,
TouchUserInputVariable,
TouchUserInputConstant> { }
}