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15 lines
345 B
C#
15 lines
345 B
C#
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using System;
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using UnityEngine;
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namespace UnityAtoms.BaseAtoms
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{
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/// <summary>
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/// Interface for all Atom Collection.
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/// </summary>
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public interface IWithCollectionEvents
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{
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AtomBaseVariableEvent Added { get; set; }
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AtomBaseVariableEvent Removed { get; set; }
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VoidEvent Cleared { get; set; }
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}
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}
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