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13 lines
579 B
C#
13 lines
579 B
C#
using UnityEngine;
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using UnityEngine.InputSystem;
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namespace UnityAtoms.InputSystem
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{
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/// <summary>
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/// Event Instancer of type `InputAction.CallbackContext`. Inherits from `AtomEventInstancer<InputAction.CallbackContext, InputAction_CallbackContextEvent>`.
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/// </summary>
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[EditorIcon("atom-icon-sign-blue")]
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[AddComponentMenu("Unity Atoms/Event Instancers/InputAction_CallbackContext Event Instancer")]
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public class InputAction_CallbackContextEventInstancer : AtomEventInstancer<InputAction.CallbackContext, InputAction_CallbackContextEvent> { }
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}
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