using UnityAtoms.BaseAtoms;
using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Variable Instancer of type `GameObject`. Inherits from `AtomVariableInstancer<GameObjectVariable, GameObjectPair, GameObject, GameObjectEvent, GameObjectPairEvent, GameObjectGameObjectFunction>`.
/// </summary>
[EditorIcon("atom-icon-hotpink")]
[AddComponentMenu("Unity Atoms/Variable Instancers/GameObject Variable Instancer")]
public class GameObjectVariableInstancer : AtomVariableInstancer<
GameObjectVariable,
GameObjectPair,
GameObject,
GameObjectEvent,
GameObjectPairEvent,
GameObjectGameObjectFunction>
{ }
}