unity-atoms/Packages/BaseAtoms/Runtime/Actions/SetVariableValue/SetBoolVariableValue.cs

23 lines
741 B
C#
Raw Normal View History

2020-03-01 20:26:06 -05:00
using UnityEngine;
using UnityAtoms.BaseAtoms;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Set variable value Action of type `bool`. Inherits from `SetVariableValue&lt;bool, BoolPair, BoolVariable, BoolConstant, BoolReference, BoolEvent, BoolPairEvent, BoolVariableInstancer&gt;`.
/// </summary>
[EditorIcon("atom-icon-purple")]
[CreateAssetMenu(menuName = "Unity Atoms/Actions/Set Variable Value/Bool", fileName = "SetBoolVariableValue")]
public sealed class SetBoolVariableValue : SetVariableValue<
bool,
BoolPair,
BoolVariable,
BoolConstant,
BoolReference,
BoolEvent,
BoolPairEvent,
BoolBoolFunction,
BoolVariableInstancer>
2020-03-01 20:26:06 -05:00
{ }
}