unity-atoms/Packages/BaseAtoms/Runtime/Actions/Collision2DPairAction.cs

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using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Action of type `Collision2DPair`. Inherits from `AtomAction&lt;Collision2DPair&gt;`.
/// </summary>
[EditorIcon("atom-icon-purple")]
public abstract class Collision2DPairAction : AtomAction<Collision2DPair> { }
}