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13 lines
525 B
C#
13 lines
525 B
C#
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using UnityEngine;
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using UnityAtoms.MonoHooks;
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namespace UnityAtoms.MonoHooks
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{
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/// <summary>
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/// Event Instancer of type `Collider2DGameObject`. Inherits from `AtomEventInstancer<Collider2DGameObject, Collider2DGameObjectEvent>`.
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/// </summary>
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[EditorIcon("atom-icon-sign-blue")]
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[AddComponentMenu("Unity Atoms/Event Instancers/Collider2DGameObject Event Instancer")]
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public class Collider2DGameObjectEventInstancer : AtomEventInstancer<Collider2DGameObject, Collider2DGameObjectEvent> { }
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}
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