unity-atoms/Packages/BaseAtoms/Runtime/Variables/Vector2Variable.cs

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using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Variable of type `Vector2`. Inherits from `EquatableAtomVariable&lt;Vector2, Vector2Pair, Vector2Event, Vector2PairEvent, Vector2Vector2Function&gt;`.
/// </summary>
[EditorIcon("atom-icon-lush")]
[CreateAssetMenu(menuName = "Unity Atoms/Variables/Vector2", fileName = "Vector2Variable")]
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public sealed class Vector2Variable : EquatableAtomVariable<Vector2, Vector2Pair, Vector2Event, Vector2PairEvent, Vector2Vector2Function> { }
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}