unity-atoms/Packages/BaseAtoms/Runtime/Constants/BoolConstant.cs

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2020-03-01 20:26:06 -05:00
using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Constant of type `bool`. Inherits from `AtomBaseVariable&lt;bool&gt;`.
/// </summary>
[EditorIcon("atom-icon-teal")]
[CreateAssetMenu(menuName = "Unity Atoms/Constants/Bool", fileName = "BoolConstant")]
public sealed class BoolConstant : AtomBaseVariable<bool> { }
}