unity-atoms/Source/Mobile/TouchUserInput/UnityTouchUserInputEvent.cs

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using System;
using UnityEngine.Events;
namespace UnityAtoms.Mobile
{
[Serializable]
public class UnityTouchUserInputEvent : UnityEvent<TouchUserInput> { }
[Serializable]
public class UnityTouchUserInputTouchUserInputEvent : UnityEvent<TouchUserInput, TouchUserInput> { }
}