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#if UNITY_2019_1_OR_NEWER
using UnityEditor ;
using UnityEngine.UIElements ;
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using UnityAtoms.Mobile ;
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using UnityAtoms.Editor ;
namespace UnityAtoms.Mobile.Editor
{
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/// <summary>
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/// Event property drawer of type `TouchUserInput`. Inherits from `AtomEventEditor<TouchUserInput, TouchUserInputEvent>`. Only availble in `UNITY_2019_1_OR_NEWER`.
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/// </summary>
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[CustomEditor(typeof(TouchUserInputEvent))]
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public sealed class TouchUserInputEventEditor : AtomEventEditor < TouchUserInput , TouchUserInputEvent > { }
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}
#endif