unity-atoms/Source/Bool/SetBoolVariableValue.cs

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using UnityEngine;
namespace UnityAtoms
{
[CreateAssetMenu(menuName = "Unity Atoms/Bool/Set Variable", fileName = "SetBoolVariableValueAction", order = CreateAssetMenuUtils.Order.SET_VARIABLE)]
public class SetBoolVariableValue : SetVariableValue<bool, BoolVariable, BoolReference, BoolEvent, BoolBoolEvent> { }
}